Launchers
Launchers are Hardmode, post-Plantera ranged weapons that either use rockets as ammunition, or their projectiles explode on impact and are not sorted into any other category. All launchers benefit from the damage bonus of the Shroomite Helmet, as well as other ranged bonuses.
Types
There are 10 different types of launchers, all of which are Hardmode-exclusive.
| Name | Damage | Velocity | Use time | Knockback | Crit | HM | Rarity | Sell | Source | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Base | With ammo | |||||||||||
| Celebration(Desktop, Console and Mobile versions)Internal Item ID: 3546 | 25 | 15 | 30 (Average)
|
4 (Weak)
|
4% | ✔️ | ✔️ | 16 GC | Purchased from the Party Girl after Golem is defeated (80 GC). | |||
| Celebration Mk2(Desktop, Console and Mobile versions)Internal Item ID: 3930 | 50 | 17 | 6 (Insanely fast)
|
10 (Extremely strong)
|
4% | ✔️ | ✔️ | 10 GC | Dropped by the Moon Lord. | |||
| Electrosphere Launcher(Desktop, Console and Mobile versions)Internal Item ID: 2796 | 40 | 12 | 12 (Very fast)
|
2 (Very weak)
|
4% | ❌ | ✔️ | 10 GC | Dropped by Martian Saucer. | |||
| Grenade LauncherInternal Item ID: 758 | 60 (Desktop, Console and Mobile versions) / 55 (Old-gen console and 3DS versions) |
((Desktop, Console and Mobile versions)) |
10 | 20 (Very fast) (Desktop, Console and Mobile versions) / 30 (Average) (Old-gen console and 3DS versions) |
4 (Weak)
|
4% | ✔️ | ✔️ | 7 GC | Dropped by Plantera. | ||
| Jack 'O Lantern LauncherInternal Item ID: 1784 | 65 (Desktop, Console and Mobile versions) / 60 (Old-gen console and 3DS versions) |
((Desktop, Console and Mobile versions)) |
7 | 25 (Fast) (Desktop, Console and Mobile versions) / 30 (Average) (Old-gen console and 3DS versions) | 5 (Average)
|
10% | ✔️ | ✔️ | 10 GC | Dropped by Pumpking. | ||
| Nail Gun(Desktop, Console and Mobile versions)Internal Item ID: 3107 | 85 | 10 | 15 (Very fast)
|
0 (No knockback)
|
4% | ✔️ | ✔️ | 10 GC | Dropped by Nailheads. | |||
| Proximity Mine LauncherInternal Item ID: 760 | 80 (Desktop, Console and Mobile versions) / 45 (Old-gen console and 3DS versions) |
((Desktop, Console and Mobile versions)) |
12 | 50 (Extremely slow) (Desktop, Console and Mobile versions) / 30 (Average) (Old-gen console and 3DS versions) |
4 (Weak)
|
4% | ✔️ | ✔️ | 7 GC | Purchased from the Cyborg (35 GC). | ||
| Rocket LauncherInternal Item ID: 759 | 55 (Desktop, Console and Mobile versions) / 50 (Old-gen console and 3DS versions) |
((Desktop, Console and Mobile versions)) |
5 | 30 (Average)
|
4 (Weak)
|
4% | ✔️ | ✔️ | 8 GC | Dropped by Skeleton Commandos. | ||
| Snowman CannonInternal Item ID: 1946 | 67 | 15 | 15 (Very fast)
|
4 (Weak)
|
4% | ✔️ | ✔️ | 9 GC | Dropped by Ice Queen. | |||
| StyngerInternal Item ID: 1258 | 45 | 18 | 22 (Fast)
|
5 (Average)
|
4% | ✔️ | ✔️ | 7 GC | Dropped by Golem. | |||
Rockets
This content is transcluded from Rockets § Types.There are 12 different types of rockets, all of which are Hardmode-exclusive.
| Name | Damage | Rarity | Source | Normal blast radius | Destroys tiles | |
|---|---|---|---|---|---|---|
| Rocket IInternal Item ID: 771 | 40 | Purchased from Cyborg (50 CC) (Anytime) |
Small | ❌ | ||
| Rocket IIInternal Item ID: 772 | 40 | Purchased from Cyborg (2 SC50 CC) (During Blood Moon) |
Small | ✔️ | ||
| Rocket IIIInternal Item ID: 773 | 65 | Purchased from Cyborg (1 SC) (During Night or Solar Eclipse) |
Large | ❌ | ||
| Rocket IVInternal Item ID: 774 | 65 | Purchased from Cyborg (5 SC) (During Solar Eclipse) |
Large | ✔️ | ||
| Cluster Rocket I(Desktop, Console and Mobile versions)Internal Item ID: 4445 | 50 | Purchased from Cyborg (7 SC50 CC) (Post-Martian Madness) |
Spread | ❌ | ||
| Cluster Rocket II(Desktop, Console and Mobile versions)Internal Item ID: 4446 | 50 | Purchased from Cyborg (15 SC) (Post-Martian Madness, during Blood Moon or Solar Eclipse) |
Spread | ✔️ | ||
| Dry Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4459 | 40 | Purchased from Cyborg (50 SC) (Anytime) |
Tiny | ✔️ (liquid tiles only)
| ||
| Wet Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4447 | 40 | Tiny | ❌ | |||
| Lava Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4448 | 40 | Tiny | ❌ | |||
| Honey Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4449 | 40 | Tiny | ❌ | |||
| Mini Nuke I(Desktop, Console and Mobile versions)Internal Item ID: 4457 | 75 | 100 |
Huge | ❌ | ||
| Mini Nuke II(Desktop, Console and Mobile versions)Internal Item ID: 4458 | 75 | 100 |
Huge | ✔️ | ||
Behavior
Some launchers give unusual behavior to rockets, including transforming them into different kinds of projectiles with different behaviors. This table lists how some of the basic properties of the rocket variants are affected by the different rocket-using launchers. Additional info on how and why some of these changes happen can be found on the launchers' individual pages.
This content is transcluded from Rockets/behavior.
| Image | Name | Rocket II/IV and Mini Nuke II destroy tiles? |
Liquid Rockets function? |
Liquid Rocket blast radius |
Rocket III/IV blast radius |
Mini Nuke I/II blast radius |
Cluster Rocket I/II secondary explosion? |
Cluster Rocket primary blast radius |
|---|---|---|---|---|---|---|---|---|
| Grenade LauncherInternal Item ID: 758 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small | |
| Rocket LauncherInternal Item ID: 759 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small | |
| Proximity Mine LauncherInternal Item ID: 760 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small | |
| Snowman CannonInternal Item ID: 1946 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small | |
| Electrosphere Launcher(Desktop, Console and Mobile versions)Internal Item ID: 2796 | ❌ | ❌ | Small | Small | Small | ❌ | Small | |
| Celebration(Desktop, Console and Mobile versions)Internal Item ID: 3546 | ❌ | ❌ | Large | Large | Large | ❌ | Large | |
| Celebration Mk2(Desktop, Console and Mobile versions)Internal Item ID: 3930 | ✔️ | ❌ | Large | Large | Large | ❌ | Large |