Mushroom Spear

Mushroom Spear
  • Mushroom Spear item spriteold Mushroom Spear item sprite
Stack digit 1.png
Statistics
Type
Damage60 (Melee)
Knockback6.2 (Strong)
Critical chance4%
Use time40 (Very slow)
Velocity5.5
RarityLime (Rarity level: 7)
Buy70 GC
Sell14 GC
Research1 required
Projectiles created
  • Mushroom Spear
    Mushroom Spear
  • Mushroom
    Mushroom
Sounds
Use
Animation of the Mushroom Spear.

The Mushroom Spear is a Hardmode, post-one mechanical boss spear that can be purchased from the Truffle for 70 GC. When thrust, it summons seven spinning mushrooms that linger in midair and deal 33.33% of the weapon's damage (20 base damage) but do not inflict knockback.[1]

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.

Notes

  • The Mushroom Spear has a maximum range of approximately 10.31 tiles.[1]
    • Melee speed bonuses can slightly increase its range, in addition to increasing its attack speed.
  • At a high enough melee speed (more than 60%), fewer than seven mushrooms will be spawned per use.[2]
  • The mushrooms emit a faint amount of light.[3]
  • Although the mushroom projectiles appear to visually fade out, they will always inflict their full damage. They will disappear 1.07 seconds after being spawned by the spear,[4] if they do not hit an enemy beforehand.

History

  • Desktop 1.2.3:
    • Now only sold after any of the three Mechanical bosses has been defeated.
    • Buy/sell value increased from 45 GC / 9 GC to 70 GC / 14 GC.

References

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_019_Spears() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_019_Spears() in Terraria.Projectile.cs. The Mushroom Spear's locaAI[0] is set to 0 at start of each use and is then increased by 1 per tick. A mushroom projectile is spawned when its locaAI[0] is at thresholds of 0, 4, 8, 12, 16, 20 and 24, for a total of seven mushrooms. The Mushroom spear has a base useAnimation of 40 ticks, which is how long each thrust animation lasts. Melee speed bonuses over 60% can reduce its useAnimation below those specific thresholds, which results in the thrust animation ending before all of mushrooms have spawned.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, method SetDefaults() in Terraria.Projectile.cs.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI() in Terraria.Projectile.cs. The relevant section is the aiStyle == 30 block. The projectiles' alpha field is increased by 4 every tick (1 tick = 1/60th of a second) up to a maximum of 255.