Unholy Trident

Unholy Trident
  • Unholy Trident item spriteold Unholy Trident item sprite
Autofire
Stack digit 1.png
Statistics
Type
Damage88 (Desktop, Console and Mobile versions) / 63 (Old-gen console and 3DS versions) (Magic)
Knockback6.5 (Strong)
Mana19 (Desktop, Console and Mobile versions) / 14 (Old-gen console and 3DS versions)
Critical chance4%
Use time17 (Very fast)
Velocity13
TooltipSummons the Devil's trident
RarityLight Purple (Rarity level: 6)
Sell10 GC
Research1 required
Projectile created
  • Unholy Trident (friendly)
    Unholy Trident (friendly)
Sounds
Use
Impact
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Red DevilRed Devil.gifRed Devil13.33%
The Unholy Trident in action. Notice how it pierces up to two enemies, dissipating upon impacting a third.

The Unholy Trident is a Hardmode, post-one mechanical boss wand that has a 1/30 (3.33%) chance of being dropped by Red Devils. When used, it rapidly fires high-velocity purple tridents that pierce two enemies.

Its best modifier is Mythical.

Notes

  • In Don't dig up(Desktop, Console and Mobile versions) and Get fixed boi(Desktop, Console and Mobile versions) worlds, the Unholy Trident receives the following changes:
    • Switched place with Flower of Fire. As a result, it is found in Shadow Chests and Obsidian Lock Boxes instead of dropped by Red Devils.
    • Damage decreased from 88 to 42.
    • Mana cost decreased from 19 to 9.
    • Sell value decreased from 10 GC to 2 GC50 SC.

History

  • Desktop 1.4.1:
    • Damage increased from 73 to 88.
    • Applies a 10% damage penalty to the next hit for each enemy a projectile pierces.
  • Desktop 1.4.0.1:
    • Use time decreased from 22 to 17.
    • Mana cost decreased from 25 to 19.
  • Desktop 1.3.0.1:
    • Damage increased from 67 to 73.
    • Mana usage increased from 14 to 25.
    • Use time decreased from 29 to 21.
    • Rarity decreased from Lime (Rarity level: 7) to Light Purple (Rarity level: 6).
  • Desktop 1.2.3:
    • Damage increased from 65 to 67.
    • Use time decreased from 39 to 29.