Harpy

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This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Harpy.
Harpy
Harpy.gif
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
Statistics
Type
Environment
AI TypeBat AI
Damage25/5044/7566 (contact)
306090 (Harpy Feather)
Max Life100/200220/300330
Defense8
KB Resist40%/46%/52%
BannerHarpy BannerHarpy Banner
Immune toConfused
Drops
Coins3 SCPre-Hardmode: 7 SC50 CCHardmode: 6 SC
Projectile created
Projectile created
Projectile created
  • Harpy Feather
    Harpy Feather
Sounds
Hurt
Killed

The Harpy is a pre-Hardmode flying enemy that spawns in Space and at high altitudes, typically around Floating Islands. They move following the Bat AI, and fire slow-moving blue feather projectiles in inaccurate bursts of three. Prior to Hardmode, they cannot spawn in the central vertical section of the map, which is around one-tenth the width of the entire map. This restriction is removed in Hardmode.

Up to seven Harpies can exist on-screen during the day, ten at night, and fifteen during a Blood Moon.

Tips

  • The player could lure one at a time into an enclosed space and kill them one by one.
  • The Starfury can be useful for dealing with them, since its stars can deal damage while the player is out of the Harpies' reach.
  • If mining Clouds or while creating or fishing in a sky lake, it may be best for the player to box themselves in, and ignore the Harpies.
  • Using a fast weapon such as a Minishark, Megashark, or any ranged weapon with High Velocity Bullets can easily take care of them, without having to chase them.
  • The Harpies' feathers are somewhat slow but can be difficult to dodge because of their numbers. Timing one's attacks to avoid them, or using a ranged weapon that does not require precision, can greatly increase the player's chances.
  • Harpies may not seem dangerous, especially if the player is equipped with later-stage pre-Hardmode armor and weapons; however, at night or in large swarms, especially in Expert Mode, the swarm of projectiles and the Harpies' contact damage can make it difficult to move around the screen. A Cobalt Shield or its upgrades can mitigate this and allow for escape.
  • The Harpies' feathers have a limited range and will self-destruct after traveling a certain distance. The feathers can traverse water, albeit at a much slower speed, somewhat granting protection from Harpies, who themselves cannot travel in liquids.

Trivia

  • A harpy is a being from Greek and Roman mythology with the face of a human, typically that of a woman, and the body of a large bird. They are said to be wind spirits and personifications of their destructive nature.
  • Rarely, if a Harpy Statue happens to spawn in a path of wire from a trap or another statue in the cavern or underground layer and that mechanism is activated, a Harpy can "naturally" spawn outside its natural environment.
  • The BestiaryBestiary entry for the Harpy: "Winged, demi-human women defend their territory against invaders by impaling them with their razor-sharp feathers."

History

  • Desktop 1.4.4: Giant Harpy Feather drop rate increased from 0.5% to 0.67%.
  • Desktop 1.1: Feather drop rate increased from 20% to 50%.
  • Desktop 1.0.6:
    • No longer fire feathers without a clear shot.
    • AI changed to reduce wall hugging.
    • Harpies are now unaffected by Wood Platforms, rendering AFK grinders ineffective.
  • Desktop 1.0.5:
    • Harpy renamed from Harpey.
    • No longer make a splash sound when hitting water.
    • Can now drop Feathers.