Angry Dandelion

Attack state
Drops
| Coins | 50 CCPre-Hardmode: 1 SC25 CCHardmode: 2 SCPost-Plantera: 3 SC |
|---|
Projectile created
Projectile created
Projectile created
The Angry Dandelion is a pre-Hardmode enemy that spawns on grass during the Windy Day event at daytime. It is stationary and shoots 1–3 damaging Dandelion Seed projectiles at the player every 0.67 seconds.[1]
Notes
- Like the Windy Balloon, Angry Dandelions can only spawn upwind of the player.
- Angry Dandelions can only spawn on grass and mowed grass blocks that do not have any background walls directly above them.
- The Angry Dandelion can only fire seeds in the direction of the wind; it cannot shoot in the opposite direction. Furthermore, it can only fire at players that are within a 62.5×12.5-tile rectangle centered on the enemy.[1]
Trivia
- The Angry Dandelion bears a striking resemblance to the Nipper Dandelion from the 2006 platforming game Yoshi's Island DS. Nipper Dandelions also release spores when they are affected by wind.
- Despite being a dandelion, the Angry Dandelion drops Dayblooms, possibly due to there being no dandelion item in-game.
- The
Bestiary entry for the Angry Dandelion: "All this wind can make just about anyone angry. Evidently, this includes otherwise harmless dandelions and their deadly seeds."
History
- Desktop 1.4.1: Fixed an issue where the Angry Dandelion's projectile damage scaled twice, resulting in it doing far more than it should have, especially in Expert/Master.
References
- ↑ 1.0 1.1 Information taken from the
Desktop 1.4.4.9 source code, method AI_119_Dandelion() in Terraria.NPC.cs.
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