Crystal Dart

Desktop versionConsole versionMobile version
Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Crystal Dart
  • Crystal Dart item sprite
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Damage14 (Ranged)
Knockback3.5 (Weak)
Base Velocity1
Velocity Multiplier
TooltipBounces between enemies
RarityOrange (Rarity level: 3)
Sell6 CC
Research99 required
Projectile created
  • Crystal Dart
    Crystal Dart
Crystal Dart demonstration

The Crystal Dart is a Hardmode dart. It can bounce between enemies and blocks, automatically targeting nearby enemies. The Crystal Dart can either bounce off blocks or hit enemies for a total of 7 times.[1]

Crafting

Recipes

ResultIngredientsCrafting station
Crystal DartCrystal Dart(Desktop, Console and Mobile versions)100By Hand

Notes

  • Upon hitting an enemy or a solid tile, the darts can ricochet toward a random enemy within line of sight that is between 1.25 to 43.75 tiles away, while retaining their speed.[2]
    • If no valid targets are available, the darts continue along their normal path, piercing through enemies or bouncing off tiles.
  • The Crystal Dart applies 10 ticks[3] of global invincibility frames upon hit.
  • Unlike other darts, Crystal Darts are unaffected by gravity.

Tips

  • Crystal Darts are particularly effective in confined spaces, due to lots of ricochets. They are furthermore effective against enemies with multiple parts, like Skeletron Prime, bosses with many minions, like Queen Slime, and enemies with multiple segments, like worm enemies.

History

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method HandleMovement() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods Damage() in Terraria.Projectile.cs and HandleMovement() in Terraria.Projectile.cs.
  3. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.