Upcoming features/Archive 1.1

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1.1 is planned to be the first major content update. It is planned to be released on the 1st of December.[blog 1] It will be a very large content update, akin to a "free expansion pack," according to Redigit.[forum 1]

New items

A total of 222 new items, including 4 new armor sets and 21 new accessories.[blog 2] Already known items are given below:

New additions

  • A new spell/item:[blog 10][blog 11][blog 9][video 1]
    • It follows the player around, illuminating the area around them.
    • It could be an upgraded variant of the Orb of Light due to their similar functions.
    • It looks like Pixie and flutters as it moves.
    • Shown in several different colors: blue on the early shots, green and red in 1.1 trailer (1:13 and 2:13, respectively).
  • A new lighting engine:[blog 8]
    • Allows for colored light.[blog 9]
    • Torches give off a warmer glow.
    • Lighting is now much smoother, and the overall brightness has been increased.
    • Lighting can be toggled between 4 different modes through the use of a hotkey.[forum 8]
  • New wiring mechanic:[tweet 3]
    • Can be used to make traps and other devices.
    • Wires embed into blocks.
    • Wrench: wires only show up when the Wrench is held.[tweet 4]
    • A lever which can be connected to wires. There was shown two variants: one-square Switch[blog 1], that can be placed like Torch[video 1], and 2x2 big lever.[tweet 3][video 1]
    • Buttons/pressure pads (red and green), which can be connected to wires and activate wired elements when NPC step on it.[blog 1]
    • New type of block/impassable furniture, probably shooting trap, which can be connected to wires.[blog 1]
    • Can be used to create toggleable blocks massives[video 1].
  • A circular object resembling stone (active part of stonefall trap?[video 1])
  • NPC housing interface:[blog 2][video 1]
    • The possibility to assigning a house to a certain NPC, assuming the house meets the requirements for housing an NPC. Likely a banner of the NPC living in the house will show up in the house.
    • Inform the player about what a house is missing to be a valid house.
  • You can now build pumps, which can transport liquids.[blog 2][video 1]
  • Weapons now have random attributes and can be reforged at one of the new NPCs (for a price). Random attribute include increased/decreased damage/knockback/critical strike chance/speed/velocity and possibly more. When they have such attributes the name and color may change accordingly (for example have prefix 'Damaged' and have grey color when stats are lower than normal).[blog 2][video 1]
  • Bombs (and possibly other explosives) can now appear in bigger stacks. (Possibly up to 99.)[blog 2]
  • A lot of improvements to world gen.[blog 2]
    • Particularly random generated traps in the underground.
    • Some sort of crystals now grow in caves.[video 1]
    • More decorated chest spawn points?[video 1]
  • Hardmode world.[blog 2]
    • Activated by defeating Wall of Flesh boss.
    • World will have new challenges and tougher enemies.
  • New buff with unlimited time, which gives ability to breath underwater and creates animation on player character head.[video 2] (effect from accessory?)

New NPCs

Four new bosses.[blog 2]

A total of 35 new non-boss monsters including:[blog 2]

  • A floating hammer surrounded by a pink-colored aura.[blog 10]
    • It charges up by spinning around until it charges towards to player.
    • It clips through solid blocks.
    • It appears to spawn underground, and even in the Dungeon.
    • There is a new metallic sound effect when it is hit.
  • A new race/class/vanity set/enemy NPC. It looks like a werewolf.[blog 11]
  • Three new NPC characters, which depicted on bandcamp page. ("Check out album page and you'll meet some new friends as well!" - Redigit).[blog 13] They need to be rescued.[blog 2]
    • A young girl with red hair.
    • A wizard in purple robes.
    • An exiled goblin smith, will allow you to reforge an item to change its condition (for a price).[blog 2][video 1]
  • Each town NPC now has a (randomized) personal name, and his/her death will be reported with it.[video 2]

Bug fixes

  • Certain coin reduction by-passes have been fixed.[forum 12]

References

Dev Blog posts

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Bunny Power 2nd November 2011
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Wall of Fle.. Text 21st November 2011
  3. 3.0 3.1 3.2 3.3 Evil Desert 28th August 2011
  4. 4.0 4.1 4.2 4.3 Something unusual, something strange 22nd September 2011
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 Fleshing things out 18th October 2011
  6. So Much Mithril! 29th August 2011
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 Holy Water 8th September 2011
  8. 8.0 8.1 8.2 Disco Cavern 20th September 2011
  9. 9.0 9.1 9.2 9.3 Lighting Update 16th September 2011
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 More Teasers 26th September 2011
  11. 11.0 11.1 11.2 Hawoooooo 13th September 2011
  12. 12.0 12.1 12.2 One for the ladies 15th November 2011
  13. 13.0 13.1 Terraria Soundtrack 2nd November 2011

Tweets

  1. Tiyuri tweet 31st August 2011
  2. Redigit tweet 8th October 2011
  3. 3.0 3.1 3.2 Tiyuri tweet 2nd November 2011
  4. Tiyuri tweet 2nd November 2011
  5. Demilogic tweet 3rd November 2011
  6. Tiyuri tweet 24th October 2011
  7. Background image of Tiyuri's Twitter account
  8. Tiyuri tweet 6th September 2011

Forum posts

  1. Redigit post 22nd September 2011
  2. 2.0 2.1 Redigit post 28th August 2011
  3. 3.0 3.1 Redigit post 1st July 2011
  4. Tiyuri post 29th August 2011
  5. Redigit post 10th October 2011
  6. Redigit profile post 15th September 2011
  7. Redigit post 28th September 2011
  8. Redigit post 18th September 2011
  9. Redigit profile post 20th October 2011
  10. Redigit profile post 24th October 2011
  11. Redigit post 24th October 2011
  12. Redigit profile post 20th October 2011

Video

Steam Screenshots

  1. Terraria Screenshot on Steam 1 28th November 2011
  2. 2.0 2.1 2.2 Terraria Screenshot on Steam 3 29th November 2011
  3. Terraria Screenshot on Steam 2 28th November 2011