Terraria: Otherworld
Terraria: Otherworld was a cancelled spinoff game of the Terraria franchise. It was originally announced by Re-Logic and Engine Software. It was described as an open-world sandbox RPG/strategy tower defense game that would take a novel approach to the Terraria experience to explore "what might have been".
Set in an alternate dimension within the Terraria universe, Terraria: Otherworld places the player (and a "rag-tag band of survivors") in a struggle to restore a corrupted world.
In April of 2017, Re-Logic announced that Pipework Studios had taken Engine Software's place in development of the game, stating "We will be working with Pipeworks to examine the entire game, from top to bottom, to see how it fits with our high expectations and core vision for this project."[1]
In April of 2018, Re-Logic announced that development of the game has been terminated, stating "Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago."[2]
With the release of version 1.4.0.1 for Terraria, the previously unreleased soundtrack for Terraria: Otherworld was implemented into the game as an alternate soundtrack accessible through the Party Girl after visiting the Drunk seed.
Returning features
- Generated worlds made of many modifiable Blocks and Walls, including Soils and Ores
- Background tiles such as Furniture, Trees, and Plants
- Liquids such as Lava and Water
- Health and Mana
- Dynamic Time and Weather
- Tools such as Swords, Axes, Pickaxes, Hammers, and Bows
- Armor, Vanity, and Accessory items
- Coins and other items dropped from enemies
- Torches and Rope
Environments
Weapons
Tools
Consumables
- Mushroom
- Life Crystal
- Lesser Healing Potion
- Healing Potion
- Greater Healing Potion
- Mana Crystal
- Lesser Mana Potion
- Mana Potion
- Greater Mana Potion
- Swiftness Potion
- Regeneration Potion
- Ironskin Potion
- Spelunker Potion
- Dangersense Potion
- Hotdog
- Coffee
- Bucket
- Water Bucket
- Lava Bucket
- Grenade
- Bomb
- Dynamite
- Rope
- Rope Coil
- Grappling Hook
- Glowstick
- Sticky Glowstick
Other items
Armor
Equipment
Critters
Enemies
Town NPCs
New features
- Many New Unknown Blocks, Items, Furniture, and Enemies
- Story, Lore and Character Development for NPCs
- A defensive style of gameplay, featuring Wartowers that are able to be upgraded
- Towers of Power, for fighting the Corruption
- Wartowers, for defending Towers of Power
- Dedicated Wings and Hand Slots
- More ways to fight the Corruption
- Every Block has a Corrupted form, such as Dirt and Snow
- More Background Effects, such as lightning
- 6 New Bosses, 4 of which are unknown.
- New Enemies, such as Crystal Archer, Super Shark, Triffid, and Scavenger
- A new Crafting Station, the Zinc Anvil
- An improved crafting system, with crafting tabs and favoriting recipes
- New Swing Grappling Mechanic
- A Quest System
- A Leveling System for Weapons and Skills, including Upgrade Slots
- Extra Large Worlds
Environments
- Sky
- Crystal
- The Core
Blocks
- Ebondirt
- Ebonsnow
Weapons
- Silicon Sword
- Gold Plated Tomahawk
- Striking Trident
- Flintlock Rifle
- Nickel Sword
- Promethium Spear
- Vampire's Kiss
- Hellbender
- Holy Staff
Tools
- Ore Buster
- Crimson Axe (item)
Armor
- Crimother set
- Octoeye set
Bosses
- Crimother
- Octoeye
Enemies
- Triffid and Scavenger Corruption enemies
- Super Shark
- Crystal Archer
- Spawnpod
- Crimson Eater
- Corruption Poisonbag
- Floating Sword Guy
Town NPCs
- A Snail NPC
Gallery
Trailers
Footage
- Corruption Loop from Re-Logic's Website
First Screenshot from the Website
Second Screenshot from the Website
Third Screenshot from the Website
Fourth Screenshot from the Website
A House with Furniture at Day
A House with Furniture at Night
Arctic Biome
A House Underground with the new Snail Town NPC
Crafting Interface
Inventory of the Player including a Tower of Power window
Updated Character Models
Staves
Core biome
Quest from an NPC
Extra Large Option is World Size Selection Screen
Fort inside a protective bubble
Silicon Sword leveling up in the Caverns
Explosives Skill leveling up in an Ocean Biome
House on the edge of a protective bubble
A House in the Forest
Old Version of The Core Biome
Underground Crystal Biome
Purifying the Ocean Biome
Ocean Biome
Ocean Biome Underwater
A Devourer attacking in the house near the Ocean Biome
Defending the Tower of Power Underground
The Player's Inventory
A Dungeon
Concept art
Purified Logo
Static Logo
Inventory Mockup
Concept Art of a Power of Tower
Concept Art of a Wartower
Concept Art of some of the enemies from the Corruption
Concept Art of some of the Zombie variants
Spawnpod
Enemies
Quest Items
Trophies
Consumables
Furniture
Furniture and Plants from the Core Biome
UFO Mount
Armors
Crimson Eater
Corruption Poisonbag
Floating Sword Guy
Shark Variants
Other images
- GDC 2015 Posters
Photo of Andrew Spinks playing Terraria: Otherworld on a PC
Photo of a TV screen with Terraria: Otherworld being played on it
Photo of a TV screen revealing Terraria: Otherworld's GDC 2015 Trailer release date
Photo of a TV screen with Terraria: Otherworld being played on it
Photo of a TV screen with Terraria: Otherworld being played on it
Desert Background from the Website
Video Frame from the Website
Second Frame from the Website
Game Icon- Game Icon on Steam
The Steam header for the game
The Steam header for the soundtrack
The Steam screenshot for the soundtrack
The Steam preview image for the soundtrack
The album cover for the soundtrack
Notes
- From the "The Core" screenshot, it seems that hearts and stars on the HUD represent only 10 health and mana, respectively.
- In response to a Discord user asking him to finish development, Terraria creator Redigit stated in 2020, "100,000 signatures and $15 and I'll open source it".[3] A Change.org petition concerning the topic was made[4] and the money was provided, and the petition received over 15,000 signatures in the first 2 days. Redigit then clarified, "If I release TOW source it's because I could get the legal details worked out. Not because of a petition."[5] The petition reached 100,000 signatures on January 17, 2022;[6] however, Terraria: Otherworld's source code remains unreleased.
External links
- Official Website (archived from the original on 13 Jun 2018, 13:34:56 UTC)
- Official Announcement Thread
- Official Post-GDC Details & Trailer Thread
- Official Spoiler Compendium Thread
- Official Facebook Page
- Official Twitter Page
- Q&A: Kein Game
- Famitsu GDC Interview
- 80 Level GDC Interview
- Niche Gamer Interview
References
- ↑ Changing of the Guard: An Update from Otherworld April 3, 2017
- ↑ This is the End: Otherworld Development Cancelled April 13, 2018
- ↑ Redigit's message on the official Terraria Discord server May 11, 2020
- ↑ Petition · Get Relogic to Open-Source Terraria: Otherworld - United States · Change.org (archived from the original on 07 Apr 2025, 22:59:58 UTC)
- ↑ Redigit's message in #journeys-end-chat on the official Terraria Discord server May 13, 2020
- ↑ Petition · Get Relogic to Open-Source Terraria: Otherworld · Change.org (archived from the original on 18 Jan 2022, 06:59:58 UTC)