Legacy:Statues
On the
Old-gen console version and Nintendo version, there are only 11 functional statues:
Enemies spawned by these statues will drop their loot at normal rates on
Old-gen console and . Furthermore, they drop items even if the player did not deal damage to them. Critters spawned by these statues can be caught with the Bug Net as normal.
The Corrupt Statue, Eyeball Statue, Goblin Statue, Hornet Statue, and Imp Statue are also available on
Old-gen console and , but do not spawn enemies and are instead purely decorative. The Mushroom Statue cannot be activated for its light effect either.
Text statues are not available on the Nintendo version.
Notes
- There are no dedicated statue traps on the
Old-gen console version and Nintendo version. However, naturally generated functional statues may overlap with wires from other traps on rare occasions, incidentally forming a statue trap.
- (Old-gen console and 3DS versions) Critter statues are not generated during world generation. Crafting them does not require Ecto Mist, as it is unavailable on these versions.
- (Old-gen console and 3DS versions) Dungeon Spirits are able to spawn from defeated statue-spawned enemies.
- (Old-gen console and 3DS versions) All of the six tiles of a functional statue have separate cooldowns, meaning multiple timers can be used to spawn six times as many enemies or items.
- (Old-gen console and 3DS versions) With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (e.g. if lava or a continually activated trap is used), each activation will successfully spawn an enemy.Verify
Verify Connecting two or three 1 Second Timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together.
Tips
- (Old-gen console and 3DS versions) Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35 SC if purchased from the Pirate NPC).
- (Old-gen console and 3DS versions) Ectoplasm, and subsequently money, can be farmed by placing a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. These are the only statues that will work, as the Dungeon Spirits that drop Ectoplasm will only spawn from killing enemies with above 100 health.
- On the
Old-gen console version, Corrupt Bunnies and Corrupt Goldfish spawned from Bunny Statues during a Blood Moon can drop the KO Cannon, making it easily obtainable early on in pre-Hardmode.
Trivia
- (Old-gen console and 3DS versions) The spawn limit of Duck Statues can be bypassed by placing the statue in water, as swimming Ducks do not count towards the cap. This could be used to max out the NPC count, meaning no new NPCs could spawn. This could be used to make the fights with some bosses much easier.